| Article | 70002825 |
| Type | Wish |
| Product | WebJS |
| Date Added | 1/17/2026 12:00:00 AM |
| Fixed | 12.0.01 (1/26/2026 12:00:00 AM) |
| Submitted by | Sefa |
Summary
vdcanvas DrawEntity method to force the passed object to write in selection buffer
Solution
In version 12.0.01 a new argument is added in vdcanvas.DrawEntity
If you want to force the entity passed object to write in selection buffer call the DrawEntity as follow:
vdcanvas.DrawEntity(entity,null,1);
