Table of Contents

Method UCS

Namespace
VectorDraw.Professional.vdObjects
Assembly
VectorDraw.Professional.dll

UCS(string)

Sets the user coordinate system of the active layout.

public void UCS(string ucsType)

Parameters

ucsType string

A string representing the Coordinate System(valid values:"WORLD","VIEW","PREV")

UCS(Matrix)

Sets the user coordinate system of the active layout.

public void UCS(Matrix mat)

Parameters

mat Matrix

A Matrix used to set the coordinate system.

UCS(gPoint, gPoint, gPoint)

Sets the user coordinate system of the active layout.

public void UCS(gPoint origin, gPoint xdir, gPoint ydir)

Parameters

origin gPoint

An origin point given in World Coordinate system.

xdir gPoint

The x direction given in world coordinate system.

ydir gPoint

The y direction given in world coordinate system.