Property PixelIDFlag
- Namespace
- VectorDraw.Professional.vdPrimaries
- Assembly
- VectorDraw.Professional.dll
PixelIDFlag
Returns an integer flag that used when an object is pixelized on the screen Currently valid range is between 0 to 255. It can be used by GetIdAtPixel(int, int) method The default flag currently used is the Lock property of the Layer that this object is belong to. 1 if the Layer is Lock and 0 if not. You can override this property and return additional application specific bit values (ex.compination of : 2 , 4, 8, 16 ,32, 64 ,128)
public virtual uint PixelIDFlag { get; }