Table of Contents

Enum vdRender.Mode

Namespace
VectorDraw.Render
Assembly
VectorDraw.Render.dll

Represents the render mode of a vdRender object.

public enum vdRender.Mode

Fields

Hide = 2

Wire, with clipping sections and z-depth checking without showing overlaped objects.

Render = 5

with filled areas, lights, transparency and materials applied.

RenderOn = 6

Renders with filled areas, lights, transparency , materials, and also renders the edges of the objects.

Shade = 3

Renders with filled areas

ShadeOn = 4

Renders with filled areas, and also renders the edges of the objects.

Wire2d = 0

Wire with no clipping sections applied and with not z-depth value checking.

Wire2dGdiPlus = 101

Render is a wire 2D render and directly draws to the GDI plus graphics device.

Wire3d = 1

Wire, with clipping sections and z-depth checking